Enterprise-A update #11

The model is finally done. Last thing was the arboretum.

Here are some info:

2,341,000 polygons

1730 objects

270 lights

6 up to 6K texture sets (colour, specular, normal) and a couple of additional textures

Release will be soon, I still need to make the model ready for export.

These are the first images, more are rendering:

 

 

10 thoughts on “Enterprise-A update #11

  1. Can’t wait to see more of this model! I love this ship, and i love your work. Do you think about a .obj convertion? Or 3DS Max?

      1. Sadly, she’s too big for Shapeways, so I can’t get it printed and the only models of her on there have nacelles that are too long, lol! She’s a work of art though!

  2. Hi i’m making a feature long film, would you like to work on the VFX team. Your work is amazing! If there is any way I can contact you let me know, I can send you the script if you want too.

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