Voyager progress #2

voy_wip1

Most of the details on the upper saucer are done. I had to re-model the deflector lip because I made it a bit too wide. The windows still have a tile shader as placeholder for a real texture. The windows sitting in the recesses will have rooms behind them. But only textured walls and no furniture like the briefing room and Janeway’s office.

voy_wip6

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